- Rarity
- Mythic
- Generation
- Gen 3
- Troop Type
- Archer
- Role
- Combat
- Troop Bonus
- Archer Attack & Defense
- Exclusive Gear
- The Exile
Skills
Conquest
4- 1
Fatal Attraction
Like a siren's deadly song, Jaeger deals Attack* 160–224% damage to enemies in the target area and stuns them for 2s.
Area of Effect Damage Up 160%/176%/192%/208%/224%
- 2
Game of Chance
Jaeger's deadliest performances are also his most unpredictable. If successful, Jaeger deals Attack* 220–300% damage or else restores target's Health equal to his Attack* 50%.
Damage Up 220%/240%/260%/280%/300%
- 3
Rumormonger
A wandering bard's knows how to take advantage of loose lips, increasing Enemy Damage Taken by 10–30% for 3s.
Enemy Damage Taken Up 10%/15%/20%/25%/30%
- 4
Sound of Silence
Exclusive Gear"Hush now and watch the master worsilences and prevents the target from using skills for 3–5 s (skills already cast are not affected), dealing Attack* 220–300% damage.
Effect Duration 3%/3.5%/4%/4.5%/5%
Damage Up 220%/240%/260%/280%/300%
Expedition
4- 1
The Tempest
Jaeger's triumphant music is a fine tool of intimidation, granting a 20% chance of increasing Squads' damage dealt by 8–40% for 3 turns.
Damage Up 8%/16%/24%/32%/40%
- 2
The Resistance
Music focuses the soldier's mind. Jaeger grants all squads a 20% chance of reducing the total Enemy Squads' Lethality by 10–50% for 2 turns when attacking.
Enemy Lethality Down 10%/20%/30%/40%/50%
- 3
The Celebration
A rousing song unlocks new reserves of strength. Increases total Squads' Health by 5–25% . Exclusive Weapon Exclusive Wanderwail Jaeger’s exclusive weapon. Combat stats scale with weapon strength level.
Health Up 5%/10%/15%/20%/25%
- 4
Hymn to Survival
Exclusive GearNo ease or luxury can be enjoyed unless the lives of soldiers are well-guarded. Jaeger increases Defender Squads' Health by 5–15% .
Defender Squads' Health Up 5%/7.5%/10%/12.5%/15%
Exclusive Gear
The Exile
流刑者Overview
Also spelled Jaegar on some wikis. Gen 3 archer with stun/AoE.